Multi-File Upload and Progress Bars in SobekCM

The already awesome SobekCM digital repository software is always getting better for power users like me who help to support collaborative digital libraries, digital preservation, digital scholarship projects, and more using SobekCM. The SobekCM developers have a major release planned for the coming weeks. In addition, there are continuous ongoing improvements, including new support for multi-file uploading with progress bars, which was added this week.
SobekCM’s support for multi-file uploads with progress bars is within the processing and support tools used when adding new items and adding files for items. Patrons and end users won’t normally see these tools, but the tools greatly support what the patrons do see online by supporting internal processing needs for building digital collections and sharing resources online. Importantly, SobekCM integrates the online curator tools with the presentation and patron interface, so internal users learn a single system and integrated processing and greater ease.  Support for multi-file uploads are part of SobekCM’s robust, substantive, and important support for workflow concerns and other matters of core concern for internal users, curators, leaders on digital scholarship projects for needs related to digital production, digital curation, and digital or data lifecycle support needs.
The new multi-upload feature can be seen in the training video for the session on adding and editing items (around the 28 minute mark), with other internal and patron features shown in the other videos in the SobekCM Training Series for Curators & Collection Managers which are available on the SobekCM YouTube Channel. For more on the technical aspects, Mark V. Sullivan (Head of the Digital Development & Web Services Team in the UF Libraries) has an article on the process of implementing “multiple file uploads with real-time progress bars within an ASP.NET solution using the Uploadify libraries” with additional information “making this useful as plug-in-play code as well as a demonstration of how to program the HttpHandler” (article in